Sunday, 5 April 2026

How to set up a High sec T2 industry corp

 This is something I've been wanting to put together for a while. A guide in setting up a corp in high sec to do manufacturing, aimed at multi character production. I use this setup to produce T2 rigs, deployables and similar in high sec with 9 characters.

Who is this for?

The idea behind this is a setup for people who want to do industry on multiple of their own characters and accounts, without help from a wider corp. A "one man corp" or solo industry setup, depending on how you want to define those terms. 

Note, this only really works if you are producing small or medium rigs, deployable or modules, or some large depending on market conditions. Once you are into Large, Capital or Upwell structure sized items the rig bonuses from low or nullsec structures start to win out and you will struggle to compete in a high sec setup.

Corp setup

I'm assuming here that you are in full control and you do not want to worry about having other people in your corp, or if you do that you trust them implicitly (I would maybe do this setup with my sister but very few other people, and I'm not sure how much I could trust her to be honest).

What you will need is your own corporation. Give it a name, a ticker and a logo, and off you go.


Next, you want to make sure that all of your characters and in the corp, and that they have the Director role. This ensures that not only do they have full access to all wallets and corp hangars, but also that third party tools such as EVEGuru can see you corp assets as well. Your corp "Role Management" tab should look like this:


And that should be it from a corp setup point of view.

Where to base yourself

Now this is a personal decision obviously, but I have a few strong suggestions.

First, it should be an NPC station. A lot of people (including myself) fall into the trap of using a public Raitaru, or worse, putting one up themselves. This is on the logic that the rig speed bonus will allow them to turn over product faster and thus make more money. Solid logic in principle, but it falls down in reality for a couple of reasons. 

1. Most public Raitarus are scams, and will be put low power and scooped hoping to scoop your blueprints and materials. You have to be on the ball to avoid this fate

2. All Raitarus in high-sec are war deccable. There are corps dedicated to hunting areas arounds trade hubs, particularly Jita, and declaring war on any corp they find to destroy Raitarus and get easy ganks. 

For these reasons, I cannot state strongly enough, USE AN NPC STATION, DO NOT PUT DOWN A RAITARU.

So, what station do you want to use? If you open the Industry window there is a Facilities tab. You can set the range to "within skill range" and search for "station" to filter our player structures.

From here you want a station that has the following:

- Manufacturing

- Material efficiency research

- Time efficiency research

- Copying

- Invention

So it should look something like this:

You ideally want the system cost index to be fairly low, ideally 5% or lower for most activities, although your presence will likely push these values up.

You also want to select one that is close to your chosen trade hub. I use Jita and Akonoinen is 4 jumps away, so it works for me.

Setting up your office

Once you've chosen a location, you want to fly there, dock and rent an office. There is a tab on the right for doing this:


You will get billed monthly for this, by default from the master wallet. I pay about 35mil to use this station. Busier stations you pay more, quieter ones you pay less. 

Once you have an office, you'll notice you have access to corporation hangars. I would take a bit of time to setup names for these as they'll be important for keeping organised later. There are as many ways of doing this as there are people doing it, but here is my setup, feel free to copy. You'll find this window in the "My Corporation" sub-menu in the corporation menu. Divisions button in the bottom right.


Now from a corp setup point of view you're all done. But we haven't got onto building anything yet.

How to build

Now, I'm not going to go into too much detail of how to decide what to build at any given time. You can use a tool like EVEGuru or EVE ISK Per Hour, or you can start how I did by trawling through contracts until you find something profitable with good demand. Either way, you buy blueprints, you buy materials, and you haul them to your corp office. But where do you put them? Here's where the corp hangars come in.

I put all my BPOs and T1 BPCs in my "Blueprints" hangar, imaginative I know. Input materials for manufacturing and invention go in "Materials". Creativity is my specialty.

The setup for different processed varies slightly. For ME and TE research I do the following:


I have my output location set to "Blueprints", this means when the job is finished it will be dropped back into that hangar so I always keep them in the same place. Next to the Total Job Cost there is a drop down, you should select it and select "Corporation wallet - Master wallet". What this means is that the cost of running the job will come from the corp wallet, not the characters personal one. This really just saves several clicks moving money around anytime you want to do anything. This will be the same for all job types.

For invention it looks like this:


I get the input materials from materials, the output goes to "T2 BPCs", guess what that hangar is full of? The reason to have a different hangar just for this is that hangars have a space limit. I'm not sure exactly what it is but I have hit it several times in terms of BPCs. It's somewhere north of 1200 items. BPCs do not stack so you can fill up a hangar quite fast.

For manufacturing it looks like this:

Materials come from materials, out goes in "Build output". I have a hangar just for outputs for the logistics side of things.

How to do a run

So, I have 1 primary hauler character, who runs to Jita to put up sell orders, buys new materials and hauls them back and sets things up for my other characters. This character has decent trade skills as well as being able to fly T2 Haulers. And by fly I mean can actually fly with a decent fit, not just sit in them. I'll get into this shortly.

What I do when I log in is on this character go to the Industry window, jobs tab, and click "deliver all jobs". This will deliver all jobs for all my characters, leading to a pile of finished products in the "build output" hangar. From there depending on size I will put it all in either my Blockade Runner or Deep Space Transport and fly to Jita and put all the items up for sale.

Then I decide what to build next. For me that's usually 10 runs of 10 Mobile Depots (I keep a stock of the input materials that I get from buy orders as these are so reliable that I have 1 character just building them 24/7) and then I check if my best sellers are decently profitable. For me that is Medium CCC II, Large EM Shield Reinforcer II and a few others. Keeping this list small means I can keep a stock of materials from buy orders, improving my margins, and allows me to carry a stock of BPCs at all times. It also reduces the mental load of choosing items. I usually restrict my "ad-hoc" production to about 1 character or 10 slots, which I pick using EVEGuru, and keep the rest to these items.

Once I have my materials I fly back to Akonoinen, dump them in the "materials" hangar and then it's a simple task of cycling through my characters and clicking "start" on dozens of jobs. 

Important point: You should setup and use insta-dock and undock bookmarks at the trade hub you are using, and use them every time. You should also use your tank every time as you will be targetted at some point. One trick on docking in a trade hub, you can set you destination there, manually click warp to your insta-dock bookmark, then once you are in warp you can turn the auto-pilot on and you will dock on the tick you land.

Here's the fit I use for my DST:

Damage Control II 1

Power Diagnostic System II 2

Multispectrum Shield Hardener II 1

50MN Y-T8 Compact Microwarpdrive 1

Large F-S9 Regolith Compact Shield Extender 1

Medium Core Defense Field Extender II 2

Explosive Shield Hardener II 1

Bustard 1

EM Shield Hardener II 2

This gives me the following stats:


Overheated this will survive 2 tornadoes (and has). Always keep your wits about you when hauling yourself. Or pay someone else to do it. That works.

Wrap up

So, what do you think? What do you do differently? What have I missed? What have I got ludicrously wrong? Hope this will be useful to some at the very least, giving an insight to how I approach things.

Now, how to do this in low sec...

Wednesday, 1 April 2026

March Update - Industry

 A real slump this one, which I'll get into below. My current values:


And the graph:


My current net worth is 58.9Bn ISK, that's a decrease of 1.8Bn ISK.

So, what's up here?

Firstly, as you can see from the graph and explained in my trading post, I didn't play much, especially second half of the month.

Secondly, and more importantly, prices have been falling across the board. The death of Horde has lead to a sustained peace across Null, and the alliances are making ISK and mining in a big way again. This combined with less destruction has a negative effect on the game economy. Basically everything I build has more competition, less demand and is worth less. So I am constantly having to drop prices to get revenue to keep slots busy. Essentially I am sprinting to stand still.

As a result of this, I've decided to have a bit of a reset. I've dropped a lot of prices of my sell orders, so my worth has dropped but is more representative of the true value of my wares. This gets me some cash to invest in the next phase of my project, which is moving some operations to lowsec.

I have moved 1 character there already, and he's been training in building Sabres, which he can now do. Also reactions. I've also started another 2 characters down this road, as I look to scale back on medium rigs in high sec and look towards bigger ticket items with a better margin. My priority over the next few days will be setting this up and getting my first batch of blueprints/materials down there so I can test the whole flow end to end and see how I feel about it.

Ultimately I think I'd like to get to a place where I'm building Black Ops battleships and Jump Frieghters, but for now a few Sabres will have to do. I'll update as I put this together with my learnings, but hoping this can be the shot in the arm my industry needs!

March Update - Trading

 Another less than spectacular month this one. The summary:


And the full values:


My total net worth is 1.172Tn ISK. That's an increase of 11Bn, or 354Mil/day.

That's ever so slightly better than last month, but still terrible. So what's up with that? 

Basically, I've hardly played. As you'll see from the industry portion of events I've only logged in maybe once in the last 2 weeks, and even before that I wasn't reliably doing trade runs. Part of that has been that revenue is low. We saw in the last MER that velocity of ISK is down and prices are falling, both of which are bad for my business. 

I tend not to run through any character that has less than 8-10Bn in their wallet as the hauling contract tends not to be worth it for people, so less revenue means less updates, less updates mean less revenue. You see the problem.

that's in addition to me having stuff on in  real life, work being insanely busy, parents being down, I've had to sort out new blinds, had some building work done in our kitchen and various other bits. Yes I'm just as middle aged as it sounds!

I haven't actually set up seeding the PleniMart yet, but I'm going to make that my main trading priority this month. Hopefully opening up a new revenue stream can help with my motivation and cash flow. It should also help with the quarter of a trillion I have lying around in wallets doing nothing for me.

On that note, I have noticed that PLEX has been trending up, slowly but consistently for over a month now. I'm not sure why it has though, as there hasn't been any particular sales from CCP or anything. Maybe we're reaching a natural turning point where players view it as being cheap enough to PLEX their accounts and we're seeing increased demand? Not sure. One I'll be keeping an eye on though if it continues on this upward trend. I could easily throw 100Bn at it as a sort of hedge.

Friday, 20 March 2026

A new Industry Creator

 I've recently started watching a new EVE industry content creator on youtube, EVE Compass 

He has done an industry podcast with a couple of guests, the most recent one being Ardel Corvalon, CEO of ARDCO, who I've loaned 5Bn to support his industry buyback program. 

The new podcast takes more of a conversational tone, going into why the guest got into what they're doing, challenges they've faced and how they overcame them, as well as things like burnout. A really good listen.

He's also started his own progression series, From Rocks to Riches, where he started with an alpha character and is making a go of industry. Only 1 episode so far but I'll be keeping track with interest.

It's nice to see some recent additions to the industry content creation game. I've said this before but I think we're in a really good place for this sort of content and there's a lot more than there used to be a few years ago, which is great. Gives me stuff to watch on the train into London!


Sunday, 15 March 2026

Deflation and reduced economic activity

 So, at the moment we're in a period of arguable deflation within EVE. Oz has done an analysis in greater detail that I could here: Feb MER analysis

But essentially, ISK velocity is down, mining is up, destruction is down, prices continue to fall.

As to why, I think we're really feeling the effects of Pandemic Horde's collapse. Both them and Goons were gearing up for a big war, which would have meant large amounts of destruction, requiring replacement ships/modules/deadspace kit and pushing up the ISK velocity. 

Instead what we have is a place where the 3 big blocs, Goons, INIT and Frat, are all in full "stockpile" mode, where they are mining/building like crazy and not destroying much. This pushes prices down due to a flood of minerals and salvage, and demand down due to not needing to replace anything at scale.

What this means for me, personally, is it's becoming harder and harder to make money. My core regional trade business is suffering as the demand for deadspace/faction items is dropping so my overall income is down. In my industry side things are worse as I'm having to drop prices to keep pace with where things are and get some liquidity, which I'm using to keep slots busy for smaller margins. And since I'm essentially just adding to the flood of the market I either push my prices down to get liquidity, or I keep them where they are and just build up sell orders that are never going to go anywhere. It feels like I'm running just to stand still.

These phases happen in EVE, and if it continues too much CCP will step in or eventually a significant conflict will kick off, but right now it's hitting my motivation as it just feels like I'm not achieving much right now.

I'm still waiting for skills to train to get some alts into producing T2 hulls so I can switch to higher margin items as well, which is again frustrating but at least gives me something to look towards.

Monday, 2 March 2026

February Update - Industry

 An even worse month than trading this one. My current position:


And the graph:


My current net worth is 61.7Bn ISK. That's an increase of 500mil, or 18mil/ISK/day.

Truly dreadful, so why?

Well, likewise I only played half the month as you can clearly see on the graph. I have also been fighting to try and improve my main issue, which is revenue. 

Without revenue, I don't have the money for materials to build things, so I need to improve that. Currently I struggle to keep my slots all busy. Therefore I've been much more aggressive than usual in updating sell orders for my wares. The problem is, salvage is falling in value due to peace time well and truly setting in, so rigs are also falling. 

I'll keep fighting like this until things stabilise, but I also need to branch out. I've been saying for a long time that I want to give low sec industry a go, and I've finally started moving in that direction.

I have 1 character who was building t2 haulers while the margins were good, but that has completely evaporated in high sec now, and has been like that for a while. However, looking at EVEGuru the margins if you do your own reactions and build t2 components in lowsec are very good. As a result I've moved this character to Aunur, to the lowsec foundry run by EVEGuru, and I'm training skills for this new venture. These include things like Mass Reactions and the Advanced form, but also Advanced small ship construction (I'm thinking or starting out doing Sabres) and other skills needed for the t2 components that go into ships. Step 2 will be to buy the blueprints I need, ship them down and start researching them, then ship in materials and do a couple of exploratory runs.

I'm excited for where this goes. I'm also working on a "building rigs in high sec" guide as well, which I hope to publish this month so that people can tell me what I'm doing wrong and how to improve my process. Interesting times ahead!

February Update - Trading

 Not an amazing month this one, I hardly played for the first 2 weeks and it showed. Still, here are the numbers:

And the full breakdown:


My current net worth is 1.161Tn ISK. That's an increase of 8Bn, or 285mil/ISK/day.

So that's pretty poor, why so bad?

Well, as explained, I basically didn't play for the first 2 weeks, but additionally, when I was updating my "investments" towards the end of the month I realised I had 100 extra master-at-arms cerebral accelerators listed on my sheet than I actually had in my inventory. This wasn't a new mistake and was listed on my last sheet, so I could go back and adjust my accounting there, but that could get messy so I'm just updating it here. So operating profit wise I'm probably about 6Bn better than that.

Additionally, I've not really been doing anything new with my money. What I am starting to prep for is seeding a market to branch out. I've chosen the "PleniMart" in Kihtalid for this experiment. It ranks in the top 40 markets galaxy wide and is being operated by Thanak of the Building my Industrial empire series. Well worth a watch. What started out as one man trying to get into industry has turned into an alliance encompassing high sec and null sec, and has pulled in the likes of ARDCO into its ranks. 

This planned seeding will be using different items to my normal regional trading, likely more common items to get greater turnover. I will also be competing with Croda, who has recently started seeding this station. We'll see how this goes. I suspect my item choices might be slightly different from his, but greater supply can only help further cement PleniMart as a real secondary trade hub.

This should also help me hit one of my other goals I've had for a while to hit 1Tn in sell orders, which I'm also there at right now.